ISwitchV2 Interface

Defines the ISwitchV2 Interface

Definition

Namespace: ASCOM.Common.DeviceInterfaces
Assembly: ASCOM.Common (in ASCOM.Common.dll) Version: 3.0.0-rc.1+86c25ce733aebb4d8b1b8a62e84770ea5e972bea
C#
public interface ISwitchV2 : IAscomDevice
Implements
IAscomDevice

Remarks

The Switch interface is used to define a number of 'switch devices'. A switch device can be used to control something, such as a power switch or may be used to sense the state of something, such as a limit switch.

This SwitchV2 interface is an extension of the original Switch interface. The changes allow devices to have more than two states and to distinguish between devices that are writeable and those that are read only.

Compatibility between Switch and SwitchV2 interfaces:

  • Switch devices that implemented the original Switch interface and client applications that use the original interface will still work together.
  • Client applications that implement the original Switch interface should still work with drivers that implement the new interface.
  • Client applications that use the new features in this interface will not work with drivers that do not implement the new interface.

Each device has a CanWrite method, this is true if it can be written to or false if the device can only be read.

The new MinSwitchValue, MaxSwitchValue and SwitchStep methods are used to define the range and values that a device can handle. This also defines the number of different values - states - that a device can have, from two for a traditional on-off switch, through those with a small number of states to those which have many states.

The SetSwitchValue and GetSwitchValue methods are used to set and get the value of a device as a double.

There is no fundamental difference between devices with different numbers of states.

Naming Conventions

Each device handled by a Switch is known as a device or switch device for general cases, a controller device if it can alter the state of the device and a sensor device if it can only be read.

For convenience devices are referred to as boolean if the device can only have two states, and multi-state if it can have more than two values. These are treated the same in the interface definition.

Properties

Connected Set True to enable the link. Set False to disable the link. You can also read the property to check whether it is connected.
(Inherited from IAscomDevice)
Description Returns a description of the driver, such as manufacturer and model number.
(Inherited from IAscomDevice)
DriverInfo Descriptive and version information about this ASCOM driver.
(Inherited from IAscomDevice)
DriverVersion A string in the form "n.n" containing only the major and minor version of the driver.
(Inherited from IAscomDevice)
InterfaceVersion The interface version number that this device implements.
(Inherited from IAscomDevice)
MaxSwitch The number of switch devices managed by this driver
Name The short name of the driver, for display purposes
(Inherited from IAscomDevice)
SupportedActions Returns the list of action names supported by this driver.
(Inherited from IAscomDevice)

Methods

Action Invokes the specified device-specific action.
(Inherited from IAscomDevice)
CanWrite Reports if the specified switch device can be written to, default true. This is false if the device cannot be written to, for example a limit switch or a sensor.
CommandBlind Transmits an arbitrary string to the device and does not wait for a response. Optionally, protocol framing characters may be added to the string before transmission.
(Inherited from IAscomDevice)
CommandBool Transmits an arbitrary string to the device and waits for a boolean response. Optionally, protocol framing characters may be added to the string before transmission.
(Inherited from IAscomDevice)
CommandString Transmits an arbitrary string to the device and waits for a string response. Optionally, protocol framing characters may be added to the string before transmission.
(Inherited from IAscomDevice)
Dispose This method is a "clean-up" method that is primarily of use to drivers that are written in languages such as C# and VB.NET where resource clean-up is initially managed by the language's runtime garbage collection mechanic. Driver authors should take care to ensure that a client or runtime calling Dispose() does not adversely affect other connected clients. Applications should not call this method.
(Inherited from IAscomDevice)
GetSwitch Return the state of switch device id as a boolean
GetSwitchDescription Gets the description of the specified switch device. This is to allow a fuller description of the device to be returned, for example for a tool tip.
GetSwitchName Return the name of switch device n.
GetSwitchValue Returns the value for switch device id as a double
MaxSwitchValue Returns the maximum value for this switch device, this must be greater than MinSwitchValue(Int16).
MinSwitchValue Returns the minimum value for this switch device, this must be less than MaxSwitchValue(Int16)
SetSwitch Sets a switch controller device to the specified state, true or false.
SetSwitchName Set a switch device name to a specified value.
SetSwitchValue Set the value for this device as a double.
SwitchStep Returns the step size that this device supports (the difference between successive values of the device).

Version Information

.NET Standard

Supported in: 2.0

See Also